Saturday, November 18, 2017

Forty Questions and Forty Answers As Told By The Staff (2005)

Title: Forty Questions and Forty Answers As Told By The Staff / 「スタッフがココまで語った40問40答」
Source: Gyakuten Saiban Fanbook

Summary: In this segment in 2005's Gyakuten Saiban Fanbook, series director Takumi and character designer Iwamoto answer no less than forty questions asked by the fans. While some of the questions relate to the development process, a great number of them are also questions you'd normally never seen in an official interview, that pertain to the story and characters, for example a question about whether detective Itonokogiri (Dick Gumshoe) can get married, what his salary is, or whether Mayoi (Maya Fey) goes to school. Note that this article was published in 2005, right before the release of the first DS port of Gyakuten Saiban (Phoenix Wright: Ace Attorney DS) and some of the elements mentioned here eventually found their way in later Gyakuten Saiban games.

Wednesday, October 11, 2017

Twitter: Box of Memories (2017)

Title: Box of Memories
Source: Takumi Shū 's Twitter

Summary: On October 11, 2017, Takumi tweeted that his extended leave after finishing Dai Gyakuten Saiban 2 was now over, and that his very first job was to move offices. Takumi made use of the occassion to clear up some of the boxes with all kinds of files and other things related to his projects, and he decided to tweet photographs of some of those documents, including the original notebook he used to plan the very first Gyakuten Saiban (Ace Attorney) game in, but also the initial scenario plots he had for Gyakuten Saiban 2 (Ace Attorney 2 - Justice for All). Reading those notes shows how Takumi's plots take shape, as these prototypes are quite different from the final product

In the translation below, each paragraph is a seperate tweet. Images are taken from the source tweets. Copyright belongs to their respective owners.

Friday, September 8, 2017

The Return of the “Playable Mystery Novel”. Overturning The Norm – Gyakuten Saiban (2017)

Title: The Return of the “Playable Mystery Novel”. Overturning The Norm - Gyakuten Saiban / 「“遊ぶ推理小説”復権 常識覆した「逆転裁判」」
Source: Sankei News

Summary: Sankei News posted an article on the Gyakuten Saiban ("Ace Attorney") series on September 8, 2017. While it is mostly an introductionary article for people not too familiar with videogames in general, it features a couple of direct quotes from series supervisor Takumi and series producer Eshiro on how the games and its plots are developed.

Images are taken from the source article. Copyright belongs to their respective owners.

Tuesday, August 22, 2017

Game Designer Dreams Vol 3: Dai Gyakuten Saiban 2’s Takumi Shū on “What He Wants From Entertainment” (2017)

Title: Game Designer Dreams Vol 3: Dai Gyakuten Saiban 2’s Takumi Shū on “What He Wants From Entertainment” / 「Game Designer Dreams VOL.3 『大逆転裁判2』巧舟が語る「エンタメに求めるもの」」
Source: Spice

Summary: Entertainment website Spice posted an interview with series creator Takumi Shū on August 22, 2017 as part of their Game Designer Dreams series. In the interview, taken on the day before the release of Dai Gyakuten Saiban 2 - Naruhodō Ryūnosuke no Kakugo (“The Grand Turnabout Trial 2 - The Resolve of Naruhodō Ryūnosuke no Kakugo”) is not only asked about how he first created the Gyakuten Saiban (Ace Attorney) series, but also about how development on Dai Gyakuten Saiban 2 went, as well as about Takumi came to work in the game industry in the first place. As part of the series, Takumi is also asked about his views on the future of the game industry, especially in relation to the uprise of social/casual games lately.

Images are taken from the source article. Copyright belongs to their respective owners.

Wednesday, July 26, 2017

The Grand Trial Inquiring Into The Development Team’s Resolve - Part 1 (2017)

Title: The Grand Trial Inquiring Into The Development Team’s Resolve - Part 1 / 「開発陣の覚悟を尋ねる大法廷(インタビュー) 前編」
Source: Famitsu, August 10 issue, 2017

The August 10, 2017 issue of Famitsu featured the first half of a long interview with director Takumi, art director Nuri and producer Eshiro on the upcoming release Dai Gyakuten Saiban 2 - Naruhodō Ryūnosuke no Kakugo (“The Grand Turnabout Trial -  The Resolve of Naruhodō Ryūnosuke"), which was scheduled for release for the following week (the magazine itself is always released before the date on the magazine). This first half of the deep interview includes topics like how this project first started, what the graphical challenges were, reflections on the first game and how elements like the characters have changed for this game.

Sunday, July 9, 2017

Director Takumi Shū X Sherlock Holmes Researcher Kitahara Naohiko Special Discussion! (2015)

Title: Director Takumi Shū X Sherlock Holmes Researcher Kitahara Naohiko Special Discussion! / 「ディレクター・巧 舟氏×シャーロック・ホームズ研究家・北原尚彦氏 スペシャル対談!」
Source: Kono Manga ga Sugoi! web

Summary: On July 9, 2015, Kono Manga ga Sugoi! Web published an interview with Takumi Shū, director of the game Dai Gyakuten Saiban (‘The Grand Turnabout Trial’) and the well-known Sherlockian and author Kitahara Naohiko to talk about Sherlock Holmes. The two talk about the Sherlock Holmes that appears in the game and how he relates to other interpretations of the character, but also about the setting of Victorian London and of course, about the Sherlock Holmes series in general, from their favorite stories to how Takumi first came into contact with the character which would receive a member of the main cast in his game.

Images are taken from the source article. Copyright belongs to their respective owners.

Thursday, July 6, 2017

【Workplace】I Did A Magic Trick During My Job Interview And Got Hired (2010)

Title: 【Workplace】I Did A Magic Trick During My Job Interview And Got Hired / 「【仕事場】面接でマジック披露して合格しました」
Source: ZakZak (down)

In 2010, around the release of Takumi Shū's game Ghost Trick, ZakZak featured several columns by Takumi Shū their series The Workplace Of Top Creators, where creators got a place to talk about how their jobs and how they got them. In this second column originally posted on July 2, 2010, Takumi talks about his hobby magic (illusions). he explains how his experience with magic also helped him create mystery stories, as the two are actually much closer than might seem at first sight.

【Workplace】 Mystery Fiction Used For Games (2010)

Title: 【Workplace】 Mystery Fiction Used For Games / 「仕事場】ミステリー小説がゲーム作りに生かされました 」
Source: ZakZak (down)

In 2010, around the release of Takumi Shū's game Ghost Trick, ZakZak featured several columns by Takumi Shū their series The Workplace Of Top Creators, where creators got a place to talk about how their jobs and how they got them. In this second column originally posted on June 25, 2010, Takumi talks about how he first got hooked on mystery fiction, and how it played a role in helping him create his first original game: Gyakuten Saiban (Ace Attorney GBA).

【Workplace】 My Life Has Been Supported By The People I Meet (2010)

Title: 【Workplace】My Life Has Been Supported By The People I Meet / 「【仕事場】僕の人生は出会いに支えられています 」
Source: ZakZak (down)

In 2010, around the release of Takumi Shū's game Ghost Trick, ZakZak featured several columns by Takumi Shū their series The Workplace Of Top Creators, where creators got a place to talk about how their jobs and how they got them. In this second column originally posted on June 18, 2010, Takumi muses about the importance of meeting the right persons at the right time in your life, as they may have great influence on your work and your career.

【Workplace】 Looking For A Job At A Game Company Was Thanks To A Friend (2010)

Title: 【Workplace】Looking For A Job At A Game Company Was Thanks To A Friend / 「【仕事場】ゲーム会社を受けたのは友人のおかげ」
Source: ZakZak (down)

In 2010, around the release of Takumi Shū's game Ghost Trick, ZakZak featured several columns by Takumi Shū their series The Workplace Of Top Creators, where creators got a place to talk about how their jobs and how they got them. In this first column originally posted on June 11, 2010, Takumi explains how he got hired by Capcom in the first place. His friend mentioned in this column (Tanaka Shuntarō), originally worked in Sega CS2 and later moved to Overworks, and has directed games like Skies of Arcadia and Valkyria Chronicles.