Wednesday, May 17, 2017

Celebrating The Release of Gyakuten Saiban 6! Behind-The-Scenes Tales Of The Sound Production Revealed (2016)

Title: Celebrating The Release of Gyakuten Saiban 6! Behind-The-Scenes Tales Of The Sound Production Revealed! / 「逆転裁判6 発売記念!サウンド制作秘話を大公開!」
Source: CAP'STONE

Summary: In this interview posted on July 12, 2016 on CAP'STONE, Gyakuten Saiban 6 (Ace Attorney 6 - Spirit of Justice)'s sound director Horiyama talks about all things related to the sound design of the game. From how the sound effects are created, to the tracks he thinks are the most interesting, almost everything included in his job as the sound director is mentioned. Special attention goes to differentiating the original Japanese setting with the new setting of the Kingdom of Kurain in terms of sound.

Monday, May 15, 2017

Gyakuten Saiban 5 - Sound Staff Interview To Commemorate Its Release! (2013)

Title: Gyakuten Saiban 5 - Sound Staff Interview To Commemorate Its Release! / 「逆転裁判5 発売記念サウンドスタッフインタビュー!」
Source: CAP'STONE

Summary: CAP'STONE is the website of the sound division of Capcom, which often features interviews with staff members about the sound design of Capcom games. In this interview to commemorate the release of Gyakuten Saiban 5 (Ace Attorney 5 - Dual Destinies) posted on August 6, 2013, Capcom's sound designer Sandou Yoshiki (using his name DJ Sandou) interviews the sound director (Horiyama Toshihiko) and the sound engineer (Amagishi Shinji) about working on the sound design for the game. They talk about recreating the sound effects for the new 3DS hardware and getting it all sound like classic Gyakuten Saiban, but also to give the sound effects a new, refreshing feel. Sandou Yoshiki himself has also worked on the Gyakuten Saiban series by the way, as he himself worked on sound effects for both Gyakuten Saiban 4 (Ace Attorney 4 - Apollo Justice) and Gyakuten Kenji 2 ("Turnabout Prosecutor 2"). Yamazaki Takeshi, the scenario director of the game, also has something to comment on the importance on background music and sound effects at the end of the interview.

Thursday, April 20, 2017

15th Anniversary Gyakuten Saiban Special Talk Session: The Music of the Gyakuten series – Horiyama Toshihiko X Iwadare Noriyuki (2017)

Title: 15th Anniversary Gyakuten Saiban Special Talk Session: The Music of the Gyakuten series - Horiyama Toshihiko X Iwadare Noriyuki / 「逆転裁判15周年記念トーク 「逆転」シリーズの楽曲 堀山俊彦 X 岩垂徳行」
Source: 15th Anniversary Gyakuten Saiban Series Encyclopedia 2001-2016

Summary: In this interview published in 15th Anniversary Gyakuten Saiban Series Encyclopedia 2001-2016, composer Iwadare Noriyuki and composer/main sound engineer Horiyama Toshihiko talk about the music of the Gyakuten Saiban series. Iwadare is an external composer who first got to work on the series with Gyakuten Saiban 3 (Ace Attorney 3 - Trials and Tribulations) and worked on many other titles after that, while Horiyama is a Capcom employee who worked as main composer for Gyakuten Saiban 4 (Ace Attorney 4 -Apollo Justice) and has worked as main sound engineer and secundary composer on other titles.The two talk about the characteristics of the music of the Gyakuten series, how they come up with their compositions and how they record their music. Interviews with the composers of the music of this series are actually quite rare, and this is perhaps the most informative one available at the moment.

Monday, April 17, 2017

15th Anniversary Gyakuten Saiban Special Talk Session: Gyakuten Saiban Up Until Now, And In The Future - Takumi Shū X Yamazaki Takeshi X Eshiro Motohide (2017)

Title: 15th Anniversary Gyakuten Saiban Special Talk Session: Gyakuten Saiban Up Until Now, And In The Future - Takumi Shū X Yamazaki Takeshi X Eshiro Motohide / 「逆転裁判15周年記念トーク 「逆転」シリーズのこれまでと、これから。巧舟 X 山崎剛 X 江城元秀
Source: 15th Anniversary Gyakuten Saiban Series Encyclopedia 2001-2016

Summary: The final interview found in 15th Anniversary Gyakuten Saiban Series Encyclopedia 2001-2016 brings the Triforce of Gyakuten Saiban (Ace Attorney) together, as it features the rare match-up of original series creator Takumi, director Yamazaki and current series producer Eshiro. The three look back at fifteen years of Gyakuten Saiban, speaking from their respective roles. Discussion topics include explaining their views on directing and producing styles, what they think makes the Gyakuten series unique, how they first joined Capcom, their favorite episodes and other stuff they liked in particular and their hopes for the future.

Sunday, April 16, 2017

15th Anniversary Gyakuten Saiban Special Talk Session: Yamazaki Takeshi X Iwamoto Tatsurō (2017)

Title: 15th Anniversary Gyakuten Saiban Special Talk Session: Gyakuten Kenji 1, 2 - Yamazaki Takeshi X Iwamoto Tatsurō / 「逆転裁判15周年記念トーク 逆転検事 「1」「2」 山崎剛 X 岩元辰郎」
Source: 15th Anniversary Gyakuten Saiban Series Encyclopedia 2001-2016

Summary: In this interview published in 15th Anniversary Gyakuten Saiban Series Encyclopedia 2001-2016, director, scenario writer Yamazaki Takeshi and character designer Iwamoto Tatsurō talk about the two Gyakuten Kenji (Ace Attorney Investigations) games. Topics dscussed in this interview are how the two first met, how this spin-off project to the main series originally started, some more details about how Yamazaki had originally come up with a game that would star Akane (Ema Skye) as the protagonist, about what sets this game series apart from the main Gyakuten Saiban (Ace Attorney) games, character designs and finally, the two talk about a surprising mystery involving Yamazaki himself.

Wednesday, March 15, 2017

Iwamoto Column Entry 8: Little Jokes And I (2004)

Title: Little Jokes And I / 「ボクと小ネタ」
Source: Gyakuten Saiban 3 official site (down)

Summary: In the eighth column for the official Gyakuten Saiban 3 (Ace Attorney 3 - Trials & Tribulations) website for the Game Boy Advance, character designer Iwamoto Tatsurō writes about hiding little jokes and other stuff in the background images for the games. Because the images are first drawn on a higher resolution, and later shrunk down for the Game Boy Advance, a lot of these jokes were hard to see when they were originally released, though more recent HD releases have changed this.

Tuesday, March 7, 2017

Iwamoto Column Entry 4: Character Design And I (2004)

Title: Character Design And I / 「ボクとキャラクターデザイン」
Source: Gyakuten Saiban 3 official site (down)

Summary: Character designer Iwamoto Tatsurō writes about how he designs characters in his fourth column for the official Gyakuten Saiban 3 (Ace Attorney 3 - Trials & Tribulations) website for the Game Boy Advance. He talks about how he works together with director/writer Takumi to come up with the characters together, but Iwamoto talks also about the importance of buying reference material to become better as an artist, even if it means you need to buy books you normally wouldn't.

Monday, February 27, 2017

Iwamoto Column Entry 3: Gyakuten Saiban 2 And I (2004)

Title: Gyakuten Saiban 2 And I / 「ボクと逆転裁判2」
Source: Gyakuten Saiban 3 official site (down) 

Summary: In his third column for the official Gyakuten Saiban 3 (Ace Attorney 3 - Trials & Tribulations) website (of the GBA version), character designer Iwamoto Tatsurō writes about his work for the second game in the series. He had already worked in the first game, but he was made the main character designer for the second entry in the game. Iwamoto confesses he went a bit too far actually, and that it was his fault that Gyakuten Saiban 2 ended up with four of the originally planned five episodes, because his animations and designs were just too big to store on a GBA cartridge.

Images are taken from the source column. Copyright belongs to their respective owners.

Tuesday, February 21, 2017

Drunkard Takumi Shū X Final Boss Inaba Atsushi X Adult Men Lover Iwamoto Tatsurō (2005)

Title: Drunkard Takumi Shū X Final Boss Inaba Atsushi X Adult Men Lover Iwamoto Tatsurō -  A Discussion Interview Where They Can Finally Talk All They Want About The Characters / 「酔いどれ 巧舟氏 X ラスボス 稲葉敦志氏 X オヤジLOVE  岩元辰郎 今だからこそキャラクターのことが言いたい放題対談」
Source: Gyakuten Saiban Fanbook

Summary: Gyakuten Saiban Fanbook was the first fanbook published for the Gyakuten Saiban (Ace Attorney) series. Besides summaries for all the three original games, character profiles and art, you'll also find two long interviews in this book, one of them a developer interview with director Takumi, producer Inaba and character designer Iwamoto. In this interview, the three talk about their favorite characters and about designing them. They also talk about the influence of the Boys' Love genre on Gyakuten Saiban. While the Gyakuten Saiban Fanbook was published just before the DS port of the first game, this interview does not contain any references to that game, the reason being that this book was actually delayed for half a year (the book was originally slated for a March release, but was released in September), meaning this interview was probably taken long before any substantial news about the DS release had been released for the public.

Thursday, February 16, 2017

Gyakuten Saiban Blog Entry 25: Finale (2001)

Title: Curtains /「終幕」
Source: Gyakuten Saiban official site (down)

Summary: The final column for the official website of the Game Boy Advance version of Gyakuten Saiban (Ace Attorney GBA) has director and writer Takumi looking back at what the game means to him at a pesonal level. He also reveals a bitter childhood memory, which inspired the class trial featured in the backstory of this first game.